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ArgumentValueDefaultExampleDefinition
inputFileName.fbxnonenoneinputFileName.fbxThe file that you want to convert

 

Optional
ArgumentValueDefaultExampleDefinition
output.sk, .skm.skmoutput .skSets the output file type

scale

float1scale 0.01Scales all skeleton positions by the given number
forceChannelsnonefalseforceChannelsOutputs sbm channels on all joints, regardless of whether or not they are set in Maya
useRotationAsPreRotationnonefalseuseRotationAsPreRotationInstead of outputting the pre-rotation value, the joint's rotation is used instead

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Examples

  • FbxToSBConverter.exe test.fbx   // creates a .skm
  • FbxToSBConverter.exe test.fbx output .sk scale 1   // creates a .sk with a scale factor of 1
  • FbxToSBConverter.exe test.fbx output .sk forceChannels   // creates a .sk and forces all channels to be converted, even if they aren't specified in the metadata

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