...
TO BE POPULATED
Message API
...
SENDS
vrSpeak
Below is an example of the vrSpeak message that is output from NVBG. It contains animation/head-nods/facial behavior based on the text that is to be spoken/heard.
...
The "priority" attribute allows NVBG to decide which behavior is to be culled if any of the behaviors overlap. This is done before the final message is sent out.
Receives
RECIEVES
NVBG subscribes to vrExpress messages and a few other control messages which allow for setting some options. Below is a list of messages that NVBG subscribes to:
...