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- Source code location: https://svn.ict.usc.edu/svn_vh/trunk/tools/FbxToSBConverter
- Exe location: https://svn.ict.usc.edu/svn_pando/trunk/scripts/PndUtility
- Main developer: Adam Reilly
- FAQ: /wiki/spaces/VH/pages/30081695
Users
Drag and Drop (.skm only)
For an .fbx file that you want to convert to an .skm, simply drag and drop your .fbx file to the FbxToSbmConverter.exe and a .skm with the name name as the .fbx will be output in the same folder as the .fbx
Batch File (.sk only)
- Create a .txt file in the same folder as FbxToSbmConverter.exe and rename the .txt file to .bat
- Copy the .fbx file that you want to convert to an .sk into the same folder
Paste the following line in the newly created .bat file
Info FbxConverter.exe someFbxFileName.fbx output .sk
Developers
Parameters
Mandatory
- inputFileName.fbx (the name of the fbx that you want to be read)
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- output [output file type] Example: output .sk (Default is .skm if argument is not passed)
- scale [scale amount] Example: scale 0.01 (Default is 0.01 if argument is not passed)
Maya Nodes and Properties
The FbxToSbmConverter uses the node prefixed with "AnmDef_" to read the sync point data. On this node, the property "SmartbodySynchPoints" is searched for.
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