Table of Contents | ||
---|---|---|
|
General
- Installing the Toolkit
- Running the example scenario
- Creating a basic virtual human with Unity
- Developing a new module
- Using the Oculus Rift
Verbal
...
- Adding a new line of dialogue
- Creating a new virutal virtual human with the FLoReS dialogue managerNPCEdtior
- Creating new speech recognition models for PocketSphinx
Nonverbal
- Changing nonverbal behavior generationNonverbal Behavior Generation
- Changing nonverbal behavior realization