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General
- Installing the Toolkit
- Running the example scenario
- Creating a basic virtual human with Unity
- Developing a new module
- Using the Oculus Rift
Verbal
- Adding a new line of dialogue
- Creating a new virtual human with the NPCEdtiorCreating a new virutal human with the FLoReS dialogue manager
- Creating new speech recognition models for PocketSphinx
Nonverbal
- Changing nonverbal behavior generationNonverbal Behavior Generation
- Changing nonverbal behavior realization