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  • The Toolkit and any of its components is to only be used for academic research and US Government purposes.
  • Cite us appropriately when using the Toolkit or any of its components for published research. See Papers for details.
  • Toolkit users are required to honor all licenses of components and supporting software as defined in Exhibit A of the License Agreement.

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The Toolkit as a whole is currently targeted for the Microsoft Windows platform only, in particular Windows 710, both 32 and 64 bit. Note that MultiSense works best on Windows 7 and is not supported on Windows 10. Some components are multi-platform, most notably SmartBody and the NPCEditor, as well as the Launcher and Logger. C# components should work on Mac OS when using Mono. We do no currently support non-Windows platforms. Build instructions for other platforms can be found here

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For all SmartBody related questions, see the dedicated SmartBody website

NVBG

How do I add a new Character?

Edit the run-toolkit-NVBG-C#-all.bat by adding "-create_character <CharacterName> <CharacterFile>.ini" (without quotes).  The .ini files are found in data\nvbg-toolkit.  It's recommended to use Brad.ini or Rachel.ini to get started.

NPCEditor

How do I add a new Character?

  1. Click on the Settings Tab
  2. Click on Speaker in the Categories column on the left side of the application
  3. Click the Add button under Tokens

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A run-time Toolkit component that is part of the toolkit architecture. Modules are essential for running a virtual character, as opposed to tools or libraries which just play a support role.

NVBG

Generates nonverbal behavior, based on textual input. One of the Toolkit modules. Often referred to with acronym NVBG. Developed at the Institute for Creative Technologies.

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